A notable insider has revealed a list of potential ray tracing upgrades for AMD's RDNA 4 graphics cards, which may also feature in the upcoming PS5 Pro. The heavily rumored mid-generation refresh for the PlayStation 5 is expected to bring significant graphical improvements. If accurate, these upgrades could enhance ray-traced visuals and performance in supported games.
Confidential documents from Sony's developer portal, leaked earlier this year, outlined the PS5 Pro's specs. The biggest upgrade is its much stronger 33.5-teraflop GPU, compared to the base PS5's 10.23-teraflop GPU. Additional improvements include a 10% faster CPU, faster system memory, and a new machine learning-based resolution upscaler called PlayStation Spectral Super Resolution. The PS5 Pro's GPU is also expected to transition to AMD's RDNA 3 architecture, leading to efficiency and performance gains.
These GPU upgrades contribute to a "2-3x" increase in the PS5 Pro's ray tracing capabilities compared to the standard PS5, according to the leaked documents. However, further enhancements might come from AMD's upcoming RDNA 4 GPU architecture. A tweet from credible hardware insider Kepler_L2 outlines several ray tracing features expected in RDNA 4 graphics cards for PCs, claiming that "most, if not all" will also be in the PS5 Pro.